Week 6: DIGITAL FLUENCY.

(Corwith & Heine, 2012)

(Corwith & Heine, 2012)

I firmly believe that teachers should seamlessly integrate technology tools, such as IPads, to scaffold student’s digital fluency.  Digital fluency empowers individuals to create an aptitude for success in the digitally connected world, through effectively interpreting data, discovering meaning and digitally communicating ideas (Boise State University, 2014). Scratch is a succinct example of digitally communicating ideas that teachers can embed into classroom activities. For example, for Christmas themed activities students can create a Scratch Advent calendar.

(US Department of Education, 2010)
(US Department of Education, 2010)

 

Initially, I struggled with the challenge of learning animations, not considering how involved a product like Scratch might be. Similar to my previous challenging experiences, such as week four creating a Pinterest page, I discovered the more time I invested the more competent I became.

 

(Tolisano, n.d.)

(Tolisano, n.d.)

These poignant experiences relate directly to the theories discussed in week one. Reiterating that success in the modern classroom implies teachers must digitally evolve through changing and adapting their digital pedagogy’s (Howell, 2012). Moving forward, the challenge for modern teachers is to integrate a number of succinct quantifiable technology variables, that can scaffold a digitally fluent classroom.

 

Please find below my first Scratch Animation game! Please jump in and have a go, see if you can make it to the school doors! 

My first ever animation. Will the girls make it to school on time?? Please click on this link to play my interactive game-: http://scratch.mit.edu/projects/21616758/

My first ever animation. Will the girls make it to school on time?? Please click on this link to play my interactive game-: http://scratch.mit.edu/projects/21616758/

 

References

 
Boise State University. (2014). Definition of digital fluency. Retrieved from

http://at.boisestate.edu/home/definition-of-digital-fluency/

 
 
Corwith, S. & Heine, C. (2012). Gifted kids may be tech savvy, but are they fluent?

Retrieved from http://ctdblog.northwestern.edu/2012/04/10/gifted-kids-may-be-tech-savvy-but-are-they-fluent/

 
 
Howell, J. (2012). Teaching with ICT. Oxford University Press; South Melbourne, VIC.

 
 
Tolisano, S. R. (n.d.). Digital fluency. Retrieved from

https://langwitches.wikispaces.com/Digital+Fluency

 
 
U.S. Department of Education. (2010).n.d.) National Education Technology Plan 2010

Executive Summary.

Retrieved from http://www.ed.gov/technology/netp-2010

 
 
White, G. (2013). Digital fluency for the digital age. Retrieved from

http://rd.acer.edu.au/article/digital-fluency-for-the-digital-age

 

YouTube video on how to make a Scratch Animation

 

A amusing little YouTube Video on the importance of integrating digital technologies into the classroom.

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